League By-Laws

 

HAZEL DELL LITTLE LEAGUE

LEAGUE RULES FOR BASEBALL
Updated January, 2014 (50/70 Rules Additions)
Local Rules are the addition to, or modification of, regular Little League Rules to reflect the playing rules,
conduct, safety conditions, special field conditions, All-Star selection, and other league management issues.
These rules are defined for a greater understanding of HDLL baseball games by managers, coaches, players,
and fans alike.
NOTE: Local Rules apply only to games being played between HDLL teams. Games played between HDLL
teams and team from other Leagues in interleague play are governed by Little League Rules, unless the
“interleague league’ has modified those rules.

 

1. MANAGER/COACH SELECTION
1.1. The League Board is responsible for evaluating the performance of Managers and Coaches.
1.2. Manager and Coaches are approved each year for the season only. There are no guarantees that a
Manager or Coach who serves one year will be appointed to serve the next year or that he/she will
have the same team name.
1.3. Each Manager or Coach must complete an application and background check for their position and
submit it to the League.
1.4. No League Commissioner will be a Manager/Coach of record, in the same league (i.e. T-Ball, Pac
Coast, American, etc.) in which they are a Commissioner.
1.5. The League Commissioner may review the application and may discuss Little League philosophy with
the applicant and present the application to the President for approval by the Hazel Dell Little
League Board of Directors.
1.6. There are many different criteria that are considered when selecting Managers and Coaches. These
include: Previous Coaching experience at HDLL, other Coaching/Managing experience, other
contributions (volunteerism) to HDLL and Parental feedback on candidates effectiveness.

 

2. MANAGER/COACH RESPONSIBILITIES:
2.1. The Manager and Coach are responsible for learning and teaching the rules of Little League Baseball,
Inc. and Hazel Dell Little League.
2.2. All Managers and Coaches must comply with Little League rules.
2.3. The League Commissioner and the Manager share responsibility to be sure all Coaches that will
interact with players for each team complete a Volunteer Application which is presented to the
Board for review. No coach can be on the field without filed application and completed background
check.
2.4. Only Board approved Managers/Coaches may be on the field during games.
2.5. Managers and Coaches MAY serve as home plate umpire in the Division in which they serve as
Manager or Coach if there is no umpire available. This should only be considered as a last resort.
2.6. Managers are to responsible to report:
2.6.1. Injuries within 24 hours. See Section 8: Injuries for details
2.6.2. Pitch Count immediately after game in master record book
2.6.3. Game scores (where applicable)
2.7. Managers (and coaches) are also responsible to:
2.7.1. Attend mandatory safety training at Pre-Season sponsored by HDLL. (One manager or coach
must represent each team at safety training.)
2.7.2. Comply with Concussion Training requirements
2.7.3. Attend respective Division Kick-off meeting (by Division Commissioner)
2.7.4. Ensure equipment used by players conforms to LL Guidelines (ie: bats, etc)
2.7.5. Make every reasonable effort to collect all HDLL issued equipment and uniforms assigned to
team at the end of the season.

 

3. MANAGER/COACH CONDUCT:
3.1. Managers and Coaches are responsible for their conduct and the conduct of their team and fans.
Disrespectful acts, gestures or language from players, fans, Coaches or Managers towards the
officials, opposing coaches, fans, or players will not be tolerated. Chanting or yelling, which
interferes with the play of an opposing player, or verbal abuse of any player, is not permitted.
3.1.1. If the player disrespects others, the player is warned at first occurrence, unless severity of
incident requires immediate expulsion from game
3.1.2. At second offense, the player can be sent to the bench
3.1.3. At third offense, the player can be removed from game
3.1.4. Manager should then report incident immediately after game to Division Commissioner and
Players Agent
3.2. Team members, the Manager and two Coaches (with background check and application on file) are
the only persons allowed in or around the dugout. Approved persons with background check and
application on file may substitute for a missing coach or manager in the dugout.
3.3. Parents and fans must remain in the stands or other seating and maintain separation from players.
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3.4. Managers and Coaches who come to practices or games under the influence of alcohol or drugs will
be sent home and their position in the League reviewed.
3.5. Smoking by Managers or Coaches on the field during practice sessions or games is prohibited. Failure
to meet these requirements may lead to dismissal from any role in Hazel Dell Little League.
3.6. If a Manager or Coach is ejected from a game, he/she will be suspended the following game.
3.7. After the second ejection, there will be the possibility of further suspension or dismissal, if
warranted.
3.8. A serious misconduct could result in immediate ejection from a game and future games, subject to
disciplinary policy procedures outlined in Section 4: Disciplinary Action Procedure Policy, even if it is
a first offense.
3.9. Managers, Coaches, parents and fans are reminded that a person ejected from a game/ballpark will
leave the ballpark, to include the parking lot and surrounding park area, within two (2) minutes.
Failure to do so could result in a possible forfeiture to the team being played.
3.10. HDLL will not tolerate uncontrolled or unsportsman-like conduct. If a parent or fan is ejected from a
game/ballpark, for whatever reason, twice in one season, he/she will be subject to the disciplinary
policy procedures outlined in Section 4: Disciplinary Action Procedure Policy.

 

4. DISCIPLINARY ACTION PROCEDURE AND POLICY:
4.1. DISCIPLINARY ACTION FOR HDLL PERSONNEL
4.1.1. Disciplinary action may be commenced against any person involved in the Hazel Dell Little
League program, including but not limited to HDLL Officers, Commissioner, Umpires, Managers,
Coaches, parents, players and those desiring to view or attend Little League Baseball or Softball
games and/or functions.
4.1.2. Activities that may be the subject of disciplinary action shall include any violation of any Little
League Baseball Incorporated Rules and Regulations, any HDLL rule or policy, any individual
league program rule or policy, Board of Director rule or policy, the Little League Operating
Manual, or official Little League Baseball and Softball Rules and Regulations.
4.1.3. Any activity or conduct unbecoming of an individual who is in any way involved in HDLL may
also subject that person to disciplinary action.
4.2. FILING OF CHARGES
4.2.1. To initiate consideration by the Board of Directors for disciplinary action, a written complaint
shall be filed with the HDLL Board setting forth grounds upon which the complaint for action is
based.
4.2.2. The complaint shall contain a brief statement of the violation or violations, the alleged
violator’s name and the date, time and location of the alleged violation.
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4.2.3. The complaint shall set forth the complainant’s name, address, telephone number, team (if
known) and shall be signed by the complainant.
4.2.4. The complaint shall either be mailed to the HDLL Board or hand delivered to a HDLL officer or
board member within a reasonable time following the alleged violation.
4.2.5. A reasonable time shall be presumed to not extend beyond 14 calendar days of the alleged
violation. If however, during the course of its investigation, the Board determines that other
reportable incidents have occurred and were not reported, for whatever reasons, those
incidents can be used in determining behavioral patterns or in adding additional charges to the
original complaint.
4.3. PRELIMINARY HEARING
4.3.1. Normally, within 7 calendar days of receipt of a complaint alleging the need for disciplinary
action, a Preliminary Committee of the HDLL Board, (normally the President, League
Commissioners, League Vice-President and, where appropriate, the League Player Agent and
Chief Umpire) shall discuss the complaint and determine whether disciplinary action should be
initiated. This may include an interview with complainant to elaborate on complaint.
4.3.2. In the event that a HDLL Board Member is the complainant, they shall not be present at this
initial determination phase.
4.3.3. The above Committee will determine by majority vote whether there is reasonable cause or
validity to the complaint and that disciplinary action is merited.
4.3.4. If disciplinary action is merited, the complaint is forwarded to the hearing procedure.
4.3.5. If a majority of the Preliminary Committee decides that action is not merited, it shall then
advise the complainant with a brief statement of the Board’s decision declining to initiate
disciplinary action.
4.4. HEARING PROCEDURES
4.4.1. After the Preliminary Committee has determined there is reasonable cause for disciplinary
action, the HDLL Committee shall give written notice to the alleged violator stating the
substance of the charge in concise terms and requesting that the alleged violator appear at a
hearing before the Hearing Committee to be held no sooner than three (3) days nor later than
thirty (30) days from the date of the notice.
4.4.2. The written notice shall state that failure of the alleged violator to attend the hearing will
constitute default and act as an admission of the conduct alleged in the complaint.
4.4.3. The notice shall also state that such default shall allow the HDLL Hearing Committee to
discipline the alleged violator as it sees fit, including suspension or removal from HDLL.
4.5. COMPOSITION OF HEARING COMMITTEE
4.5.1. The HDLL President or his/her designee selects the composition of the Hearing Committee.
4.5.2. The Hearing Committee shall consist of six (6) to twelve (12) HDLL Board members, which
should include the Secretary and President.
4.5.3. If the complaint is brought by or against the President of HDLL, then the Vice-President, or
his/her designee, shall select the Committee Members.
4.5.4. When selecting the Committee Members a balance of Baseball Board Members should
constitute the Committee.
4.5.5. In no event should any member of the Hearing Committee have any previous, direct
involvement with the alleged violation.
4.5.6. The alleged violator shall be allowed to excuse up to two (2) Committee Members simply upon
request, provided that the request is made no later than two (2) calendar days prior to the date
of the hearing.
4.5.7. In the event of exclusion under this provision, the President, Vice-President or his/her
designee may select up to two (2) replacement members to constitute the final Hearing
Committee.
4.6. THE HEARING
4.6.1. The hearing shall, under normal circumstances, be open to the public just as a regular board
meeting of HDLL.
4.6.2. The Hearing Committee shall appoint a presiding officer and this officer shall regulate the
course of the proceedings in conformity with these rules.
4.6.3. To initiate the hearing, the Presiding Officer shall introduce the Hearing Committee and read
the complaint.
4.6.4. The accused shall have the right to appear personally and to have counsel.
4.6.5. The accused shall have the right to present witnesses, either in person or notarized
statements, substantiating his position.
4.6.6. The Presiding Officer shall afford all parties the opportunity to make opening statements,
present evidence and argument, and to conduct cross-examination.
4.6.7. The Presiding Officer shall have the discretion to allow all or part of the hearing to be
conducted by any electronic means necessary and to allow the use of video or vocal recording.
4.6.8. Each party to the hearing shall be given an opportunity to participate effectively in the hearing
and to view the hearing in its entirety.
4.7. DECISION OF THE COMMITTEE
4.7.1. At the conclusion of the fact-finding hearing, the Hearing Committee shall adjourn for
deliberation.
4.7.2. Unless a 2/3 majority of the Committee finds that adequate grounds exist for disciplinary
action, the complaint shall be dismissed.
4.7.3. If the 2/3 majority of the Committee finds that adequate grounds exist for disciplinary action,
then the Committee shall issue a written decision setting forth the rule, regulation or policy
violated and the sanction ordered as a result of the violation.
4.7.4. Sanctions may include reprimand, censor, dismissal or suspension from any further HDLL
activities.
4.7.5. The decision may also contain conditions for continued involvement in HDLL activities, and
may contain steps to be completed to remedy the initial violation.
4.7.6. The decision of the 2/3 majority shall be final.
4.8. REQUESTS FOR REINSTATEMENT
4.8.1. The decision of the Hearing Committee shall be final and shall not be subject to appeal.
4.8.2. If the ruling lasts for more than one season, a disciplined individual may submit to the
President a request for reinstatement in HDLL related activities at the start of the following
season.
4.9. EMERGENCY DISCIPLINE ACTION
4.9.1. Under emergency circumstances, when immediate action must be taken to protect the
welfare of any individual involved in HDLL program, including spectators and those affected by
the HDLL program, the HDLL President, or any person specifically designated by him/her, may
suspend an individual from further participation in all HDLL activities.
4.9.2. Such emergency suspension may be made orally or in writing at the President’s or his/her
designee’s discretion.
4.9.3. Following emergency suspension, a complaint shall be made as set forth in Section 4.2: Filing
of Charges, and a hearing shall take place as set forth in Section 4.6: The Hearing.

 

5. ALL STAR SELECTION:
5.1. BALLOT AND ADMINISTRATION
5.1.1. The Player Agent and the League President (or their designees) share responsibility for All Star
balloting and administration in each League. No person or relative of a person on the ballot can
be involved with the ballot in their respective league.
5.1.2. The President is responsible for certifying each team to be the respective League’s All Star
Team.
5.2. MANAGER ELIGIBILITY
5.2.1. All approved HDLL Managers who have managed or coached for at least one-half of the
regularly scheduled season are eligible to serve as All Star Team Manager in their respective
League. Managers whom have served in previous division are eligible to manage at that lower
division if no qualified options are available at that level.
5.2.2. To be eligible for selection, managers or coaches interested in being on the ballot must submit
their name to the league commissioner 48 hours prior to the vote.
5.3. MANAGER SELECTION PROCESS
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5.3.1. The All Star Manager will be selected by a vote of Managers, Coaches, and Umpires.
5.3.2. The League Commissioner shall cast one vote in case of a tie.
5.3.3. Each team Manager and the registered first coach will be notified and are required to vote or
formally abstain for their respective leagues.
5.3.4. Managers and Coaches can vote in person at appointed polling place, or by electronic
processes (email or text) to player’s agent. All votes must be received by deadline. If sent
electronically, it is the managers and coaches responsibility to confirm with the player’s agent
their vote was received.
5.4. PLAYER ELIGIBILITY
5.4.1. All players who have been on the roster and have participated as an eligible player in at least
60% of the regular season games are eligible to be selected to the All-Star Team. The end of
year tournament held by HDLL in each Division is considered as part of the “regular season” for
the purposes of determining player eligibility.
5.4.2. Ten year old players playing up in the National League are eligible for the Minor 9-10 or 10-11
All-Star Team.
5.4.3. There are also “Residency Eligibility Requirements” that must be met and are governed by
Little League International rules.
5.4.4. Players wishing to be eligible for All Star selection must submit their names to the Player Agent
when instructed to by their Manager.
5.5. PLAYER SELECTION PROCESS:
5.5.1. Each Division of HDLL will follow this process.
5.5.1.1. By May 15, the Player Agent will prepare ballots, which contain the names of all eligible
players.
5.5.1.2. Ballots will be placed in an envelope for each team and numbered by the Player Agent.
5.5.1.3. A Committee Member will enter the dugout prior to a game and instruct the players and
the Coaches on the voting process.
5.5.1.4. Players will be instructed to vote for their six (6) choices for All-Star players.
5.5.1.5. Each player vote counts as one vote.
5.5.1.6. League Managers, Coaches and Umpires also vote for their top six (6) players.
5.5.1.7. Manager and Chief Umpire votes count for three (3) and coach and umpire votes count
for two (2).
5.5.1.8. The total of all votes will determine six (6) players on the All-Star team.
5.5.2. After the voting is complete any extra ballots from absent voters will be discarded and the
ballots will be placed in a sealed envelope.
5.5.3. The President will hold the ballots until the count is done.
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5.5.4. The President and Players Agent or League Commissioner will be responsible for the tallying
the votes.
5.5.5. Each person in the pair will tally the votes from a team.
5.5.6. If they match, they will both sign the sheet and move on to the next team.
5.5.7. Once every team in the League has been counted twice and signed, the All Star voting process
will be complete.
5.5.8. The Executive Board and Player Agent will do the final total of the teams.
5.5.9. The Executive Board will also count the Manager ballots.
5.5.10. Once the totals are counted and verified, the President will notify the Managers of their
selection and the six players that have been voted in.
5.5.11. All Managers and Coaches must understand that this information must be kept completely
confidential from everyone including spouses and children.
5.6. Not more than 24 hours nor less than 12 hours before the public announcement of the all-Star
Team, the All-Star Manager will be provided a list of the players who were voted to the All-Star
Team and an alphabetic roster of all eligible players in the Division.
5.6.1. From this pool of players, the Manager may select additional players to complete the player
roster for the All-Star Team.
5.6.2. If after selection, any player is unable to participate, the All-Star Manager may choose another
eligible player to fill the vacancy.
5.7. PUBLIC ANNOUNCEMENT OF TEAM:
5.7.1. The names of the players selected to the All-Star Teams may not be announced until Little
League National release day.
5.7.2. Premature release of names may result in the ineligibility of the All-Star Teams selected by
Hazel Dell Little League.
5.7.3. The players selected to the All-Star Teams will be announced at closing ceremonies if
announcement does not violate Little League rules.
5.8. ALL-STAR UNIFORMS:
5.8.1. Hats will be provided by HDLL.
5.8.2. Jackets will be purchased at the discretion of the parents.
5.8.3. HDLL will determine jerseys pants and socks to be selected and these items will be purchased
by the players’ parents, or some portion of uniform may be provided by HDLL.
5.8.4. Any portion of the uniforms on loan from HDLL must be returned within two weeks from end
of Tournament play. It is the manager’s responsibility to collect and return within 3 weeks of
end of tournament play to HDLL Equipment Manager.
5.8.5. Failure to return loaned equipment or uniforms by players will result in a billing for total effect
upon HDLL for missing components (ie: may have to purchase a new set of uniforms).
5.8.6. Any player families in arrears may be ineligible from further participation at HDLL until debt is
resolved.
5.8.7. Any manager delinquent in submitting team-issued gear will be responsible for replacing gear
pending HDLL Executive Board decision. Failure to reimburse or replace may result in that
manager being ineligible from further HDLL participation.

 

6. LEAGUE STANDINGS
6.1. There will be standings kept in the Minor (American) League and above.
6.2. The game score will be kept during the game and the results will forwarded to the league
commissioner at the conclusion of the game.
6.3. Game scores will be posted online.

 

7. END OF SEASON TOURNAMENT GAMES
7.1. Regular season rules will apply for this end of year tournaments as tournament rules only apply to
All-Star play.
7.2. The League Commissioner will determine (with input from the Managers and Coaches in his/her
division) the format for the end of year tournament, any special rules such as time limits and how
ties are broken. The rules for the End of Year Tournament will be written and posted to the web site
for reference.
7.3. Seeding method as recommended by League Commissioner shall be approved by majority vote
amongst League managers.
7.4. The home team in all tournament games will be the highest seeded team.

 

8. INJURIES
8.1. The Manager is responsible or reporting all injuries to the League Commissioner.
8.2. Injuries to player or personnel which require hospital or physician care must be described to the
Safety Officer within 24 hours, and an accident form must be turned in. Forms can be found in the
First Aid kit provided to each Manager or on the HDLL web site.
8.3. The description should include the time, place and circumstances at the time of the injury.
8.4. Any injured player missing 2 consecutive games must be reported to the Player Agent within 24
hours following the second missed game.
8.5. The player must provide the Manager with a doctor’s release, and the Manager must forward to
Safety Officer, prior to being allowed to play.

 

9. PLAYER POOL FOR SUBSTITUTE PLAYERS
The purpose of the Player Pool is to allow teams that may not have enough players on a given game day
to field a team so that we can “Play Ball”. HDLL will follow the guidelines as outlined in Section V:
Selection of Players (subsection C) in the Official Regulations with the following additions/ exceptions:
9.1. Pool Players must bat after all regular players.
9.2. Pool Player cannot play catcher or pitcher and must play his/her first two innings in the outfield.
9.3. Players going to play must wear their regular team uniform.
9.4. If a player shows up the Manager MUST play that kid even if more of the team’s regular players
show up. (if the Player Pool kid shows up he plays)
9.5. Teams in need must notify player agent prior to scheduled game start. Player agent will then
allocate next eligible player on player pool list. (Provide ample notification and travel time for
player to make game start).
9.6. EXCEPTION: A player registered on the player pool list in the stands may be brought into game prior
to start if Player Agent is unable to provide next available player and both managers agree.
9.7. EXCEPTION: See Intermediate (50/70) & Juniors Rules for player pool eligibility

 

10.HB FULLER LIGHT PROCEDURE
10.1. American League, Pac Coast and T-Ball fields: Once street lights come on, game is over. Score
reverts back to last full inning played.
10.2. National League Field: Monday thru Thursday: No inning will start after 9:00 pm. Fridays and
Saturdays: No inning will start after 10:00 pm
10.3. Junior/Senior/Big Leagues: Monday thru Thursday: No inning will start after 9:15pm. Lights off at
10:00 pm. Fridays and Saturdays: No inning will start after 10:30 pm

 

11.GAME ATTENDANCE AND WEATHER
11.1. Teams are to appear at the field regardless of the weather unless notified by team manager or
representative.
11.1.1. No game will be cancelled because of rain until the scheduled start time, unless both
managers previously agree to cancel due to weather or field conditions.
11.1.2. A game not started after the thirty (30) minute delay will be considered cancelled and a
reschedule date may be assigned.
11.1.3. The board member on duty has the authority to cancel games due to field conditions upon
consultation with game umpires and managers and/or field maintenance representative
11.2. When weather conditions involve lightning, the teams present are to use the “Hear it, clear it, see
it, flee it” rule with the 30 minute rain delay rule placed into effect.
11.3. Once play has begun, the Umpire is responsible for the decision of whether to stop the game (as
described in Little League Baseball Rules and Regulations).
11.3.1. Both Managers may agree to stop the game at any time because of weather or field
conditions.
11.4. The League Commissioner may reschedule games upon request or to meet minimum games played
requirements.
11.4.1. The League Commissioner must be contacted same day when any game is canceled by game
time decision (weather, field conditions, or player shortage). .
11.4.2. The League Commissioner will notify the teams of the date of the make-up game within 48
hours after the rainout.
11.4.3. The home team is responsible for providing home plate and base umpires at make-up games
if a league umpire is not provided.
11.4.4. Managers can propose make-up game dates to Commissioner pending available fields
(including other HDLL fields).

 

12. REPLACEMENT OF A MAJOR LEAGUE PLAYER DURING THE SEASON:
12.1. If a player cannot complete the Major League season, the Major League Manager must notify the
Player Agent.
12.1.1. The Player Agent will contact the player and his family to determine whether the player
will/or cannot play and should be removed from the roster.
12.2. If a replacement is needed and the replacement is consistent with Little League Baseball Rules and
Regulations (a reasonable amount of time for replacement of a player constitutes their ability to
play 60% of the regular season), the Player Agent will advise the President and the Major League
Commissioner of the need for a replacement.
12.2.1. This executive Committee will confirm the withdrawal of the player and the vacancy on the
team.
12.2.2. The Player Agent will present the removal of the player at the next Board meeting or to a
special meeting of the Board, if a meeting is not scheduled within 7 days of the vacancy.
12.2.3. After the Board confirms the player’s removal, the Player Agent and the Secretary will advise
the District Administrator and Little League Baseball Incorporated of the player removal.
12.3. The only source for a replacement will be the waiting list maintained by the Player Agent.
12.4. No replacement players will be selected within the final four weeks of the regular season.
12.5. Players can only be released for the following reasons:
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12.5.1. Moved out of the league boundaries and wishes to play for the league located within the new
area of residence
12.5.2. Medical reason (this requires a Doctor’s statement)
12.5.3. Resigns from the League and assigned team
12.5.4. Disciplinary reasons (needs to be approved by the appropriate Board of Directors members).

 

13.T-BALL RULES AND GUIDELINES
13.1. OPERATION
13.1.1. T-Ball League operates a program for 4, 5 and 6-year old players under Little League T-Ball
Rules and Regulations.
13.2. PLAYER SELECTION
13.2.1. The player pool will be all players who are (see ages above) as defined by Little League rules.
There is no guarantee that players will be on the same team from one year to the next.
13.2.2. The T-Ball Commissioner will review all Coach/Buddy requests and try to accommodate each
request. There is no guarantee that every request will be accommodated.
13.3. MANAGER/COACH ON THE FIELD
13.3.1. Managers and Coaches are allowed on the field. The goal of T-Ball is to build skills and
understanding of baseball.
13.4. TIME LIMITS ON GAMES
13.4.1. A normal game is three (3) innings or one and one half (1-1/2) hours from the scheduled start
time whichever comes first.
13.4.2. An inning is defined as one time through the batting order of eligible players.
13.4.3. At one and one half hours from the scheduled start time; the game ends regardless of the
number of innings completed.
13.5. SCOREKEEPING AND EXCESSIVE SCORES
13.5.1. No scores will be kept in T-Ball.
13.6. PROTESTS
13.6.1. Does not apply to this league.
13.7. UMPIRES
13.7.1. There will be no umpires in this league
13.8. FIELDS
13.8.1. The home team is responsible for setting up the fields in accordance with Little League rules.
13.8.2. The visiting team is responsible for cleanup, storage and securing equipment.
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13.8.3. Each team must clean its bench area.
13.9. PLAYER EQUIPMENT
13.9.1. All players should wear consistent uniforms including hat and jersey provided by the League.
13.9.2. No uniforms, other than those approved by the League, are acceptable.
13.9.3. While on the field, all batters and player base coaches must wear an approved Little League
batting helmet.
13.9.4. Players may not wear jewelry, watches or bracelets, including yarn bracelets, while playing.
Players must not wear jewelry such as, but not limited to, rings, watches, earrings, bracelets,
necklaces, nor any hard cosmetic/decorative items. This rule applies regardless of the
composition of such jewelry, hard cosmetic item or hard decorative item. (EXCEPTION: Jewelry
that alerts medical personnel to a specific condition is permissible.)
13.9.5. All players should wear tennis shoes or all-purpose shoes. No metal cleats are allowed.
13.9.6. All players will wear a mask with neck protector, helmet and chest protector whenever
behind home plate.
13.9.7. Each team must use the tee provided to them by the league.
13.9.8. Bats must conform to Little League Guidelines.
13.10. NUMBER OF PLAYERS
13.10.1. All players shall be used on the field.
13.11. MINIMUM PLAYING TIME
13.11.1. Each player shall play the entire game.
13.12. PITCHERS
13.12.1. Does not apply to this league.
13.13. BATTING ORDER
13.13.1. As set by the Manager/Coach.
13.13.2. A continuous batting order shall be used, with each player in attendance batting each
inning.
13.13.3. Late arrivals go to bottom of batting order.
13.14. BATTING RULES
13.14.1. All batters will hit off the tee.
13.14.2. A hit will be defined as a ball that travels at least 5 feet.
13.14.3. No bunting , walks, or strikeouts allowed.
13.14.4. No infield fly rule.
13.14.5. Last batter rule.
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13.14.5.1. Play ends and the batter becomes out when any defensive player with the ball touches
home plate after the last batter of the inning completes his/her turn at bat.
13.14.5.2. Runners may cross home plate until a defensive player touches home plate.
13.14.5.3. This rule intends to limit the number of batters in a single inning.
13.14.5.4. The limit is the number of players on the roster; each player may not bat more than
once in an inning.
13.14.5.5. It does NOT stop play when the last batter gets a hit.
13.14.6. Beginning in May, each player will be given the option to hit off the coach.
13.14.6.1. Each player may receive 3 pitches from the coach.
13.14.6.2. If they are unsuccessful in hitting one of the 3 pitches they will be allowed to hit of the
tee.
13.15. BASERUNNING
13.15.1. No stealing permitted.
13.15.2. Players thrown out or forced out at any base (except home plate) may remain on base if
both managers are in agreement.
13.16. OVERTHROW OF A BASE
13.16.1. Out of field of play (beyond the outfield fence, behind the backstop, etc.): The runner shall
advance one base.

 

14.PACIFIC COAST LEAGUE RULES AND GUIDELINES
14.1. OPERATION
14.1.1. In addition to the stated rules below, regulations from the Little League Manual and Little
League Rules and Regulations apply.
14.1.2. Pac Coast is a non-competitive, instructional level of baseball.
14.1.3. Divisions will be organized into teams with primarily 7 year-olds (Pac 7 division) and teams
with primarily 8 year-olds (Pac 8 division).
14.1.4. A 6 year old may play at this level only if the league safety officer or Tee Ball/Pac Coast
Commissioners (along with the player’s parent agreement) recommend to the Player Agent
that it is in the player’s best interest to do so.
14.1.5. A 9-yr old player may ‘play down’ only with recommendation to the Player Agent from the
league safety officer, and/or Pac Coast /AL Commissioner’s recommendation (based on
consensus vote of all league coaches and managers at player try-out) and with agreement from
parents.
14.1.6. Unless specified below, rules in Little League Rule Book apply.
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14.1.7. Ideal roster size is 9 to 11 players. Smaller roster sizes create a better teaching/learning
environment and more playing time.
14.1.8. Level 5 safety ball is used in Pac 7. Level 5 ball is used in Pac 8.
14.1.9. Ten defensive players can be on the field at one time (regular infield and four outfielders).
Outfielders must start each pitch positioned outside of the infield as defined as 10’-0” past the
base paths.
14.2. PLAYER SELECTION
14.2.1. Each team can protect 5 players including children of all managers and coaches.
14.2.2. If more than one coach attempts to protect the same player, the parent will decide what
team the player will play on.
14.2.3. The remainder of the team will be filled by a draft. Our goal is each team will consist of no
more than 12 players.
14.2.4. Each player will participate in a tryout. If the player is attempting to play up they will
participate in a safety evaluation at same time.
14.2.5. The draft order will be set by a random draw and be conducted by the Player Agent and the
League Commissioner and will be conducted in a serpentine order.
14.2.6. Players whom do not try-out must attend the make-up try-out to be eligible to draft. Players
whom miss both try-outs will be placed into a hat draw to be selected in draft order.
14.2.7. Players that sign up after the draft will be placed on the next team that would have drafted.
14.3. MANAGER/COACH ON THE FIELD
14.3.1. Coaches have the option to stand in the outfield to instruct defensive players, especially if
there is a safety issue.
14.3.2. On offense, managers and coaches may only be on the field in the base boxes or on the
mound when pitching.
14.4. TIME LIMITS ON GAMES
14.4.1. Games last five innings, but no new inning can be started after one and a half hours of play.
(The start of an inning officially begins when the third out of the previous inning is recorded).
14.4.2. Half inning is over when the fielding team completes three outs, or offensive team scores five
runs.
14.4.3. The ten run “mercy” rule (LL Rules 4.10 (e)) does NOT apply.
14.5. TOURNAMENT PLAY
14.5.1. Pac 7 and Pac 8 players will have the opportunity to play in a season-ending tournament if at
all possible.
14.5.2. If held, the tournament format and details are up to the League Commissioner as well as the
availability of time and fields.
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14.6. SCOREKEEPING
14.6.1. Standings will not be kept, however home and visiting teams will keep score during the
season for experience in scorekeeping and confirmation of minimum play.
14.6.2. Home team is responsible to keep official book, with agreed pitch count for both teams.
14.7. PROTESTS
14.7.1. Protests should be resolved on the field calmly and without incident. If unable to reach
agreement, the game is to continue reverting back to last out made. Issue is to be made known
same day to League Commissioner.
14.8. UMPIRES
14.8.1. Home team is required to provide the home plate umpire or an umpire behind the mound.
14.8.2. All umpires behind the plate must wear proper umpire gear.
14.8.3. An additional umpire can be in the outfield.
14.9. FIELDS
14.9.1. The Home team is responsible for the following before and after the game:
14.9.1.1. Chalk batter’s box and foul lines in dirt. (Foul lines in grass are done with paint and with
the use of a chalk line)
14.9.1.2. Home team must provide Scorekeeper who must track pitch count for both teams.
14.9.1.3. Home team provides Announcer if applicable.
14.9.1.4. Home team is responsible for cleaning their dugout.
14.9.1.5. Home team is responsible for cleaning around their fans seating area.
14.9.1.6. Home team is responsible for emptying the garbage can next to their dugout.
14.9.2. The Visiting team is responsible clean up after the game:
14.9.2.1. Rake or drag field so it is flat and without holes that will hold water.
14.9.2.2. Visitors are responsible for cleaning their dugout.
14.9.2.3. Visitors are responsible for cleaning under and around their fan’s seating area
14.9.2.4. Visitors are responsible for emptying the garbage can next to their dugout.
14.10. PLAYER EQUIPMENT
14.10.1. All players should wear consistent uniforms including hat and jersey provided by the League.
14.10.2. No uniforms, other than those approved by the League, are acceptable.
14.10.3. While on the field, all batters and player base coaches must wear an approved Little League
batting helmet.
14.10.4. Bats must conform to Little League Guidelines.
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14.10.5. Players may not wear jewelry, watches or bracelets, including yarn bracelets, while playing.
Players must not wear jewelry such as, but not limited to, rings, watches, earrings, bracelets,
necklaces, nor any hard cosmetic/decorative items. This rule applies regardless of the
composition of such jewelry, hard cosmetic item or hard decorative item. (EXCEPTION: Jewelry
that alerts medical personnel to a specific condition is permissible.)
14.10.6. All players should wear tennis shoes or all-purpose shoes. No metal cleats are allowed.
14.10.7. Catchers will wear a mask with “dangling” type throat protector and catcher’s helmet (per
LL Rules 1.17) during infield/outfield practice, pitcher warm up and games. HDLL also requires
that shin guards and chest protector be worn also.
14.10.8. Managers and Coaches must not warm up a pitcher. (per LL Rules 3.09)
14.11. NUMBER OF PLAYERS
14.11.1. If the game is stopped due to less than nine players (rule 4.17) the game will be treated as a
suspended game.
14.11.2. Teams with prior knowledge that they will not be able to field 9 players can draw from HDLL
player pool (see Section 8: Player Pool For Substitute Players)
14.11.3. Managers without prior knowledge that they will not be able to field 9 players may draw
from opposing team (with opposing manager’s agreement).
14.12. MINIMUM PLAYING TIME
14.12.1. Defensive players shall play at least two innings in infield and no player shall play any
position more than two innings In a given game.
14.12.2. Players shall not be on the bench for more than one defensive inning per game.
14.12.2.1. Pac Coast managers MAY NOT reduce playing time below the minimum requirement
for disciplinary or any other reasons without approval of the League Commissioner.
EXCEPTION: See 3.2 MANAGER/ COACH CONDUCT
14.12.2.2. Abuse of player rotation and/or minimum playing time will be subject to review and
could result in the manager being suspended.
14.13. PITCHERS
14.13.1. PAC 7 (7 YEAR-OLD LEAGUE): Batter gets seven pitches from the Manager or Coach. If
batter fails to hit the ball in fair territory in seven pitches from the coach player is allowed one
swing with the ball on the tee. If the ball is not put in play in 1 swing off the tee the batter is
out. (batter remains at bat if last pitch, from coach, continues to be fouled off) Only exception
to maximum of 7 pitches.
14.13.1.1. Batters and runners are allowed to advance only one base on a hit ball off tee.
14.13.1.2. Player pitchers must be within 3 ft of the coach pitching, even with, or behind the
mound, not any closer to the plate.
14.13.2. PAC 8 (8 YEAR-OLD LEAGUE): PAC 8 is player pitch until batter is out or four balls are
reached.
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14.13.2.1. Balls and strikes are called. Three strikes batter is out.
14.13.2.2. After four called balls are thrown by the pitcher, the coach comes into pitch. The
coach inherits the count or gets a maximum of 3 pitches. The umpire calls the coach
pitches.
14.13.2.3. If the batter fails to hit ball in fair territory after three pitches from the coach, the
batter is out. The batter remains at bat if final coach pitch continues to be fouled off
(only exception to maximum 3 pitches).
14.13.2.4. When the coach comes in to pitch, player pitchers must be within 3 ft. of the coach
pitching, even with, or behind the mound, not any closer to the plate.
14.13.2.5. Coaches must pitch with at least one foot in contact with the pitching rubber.
14.13.2.6. Pitch count rules must be followed as outlined in Section VI: Pitchers in the Little
League Rule Book. In addition, pitchers are limited to a maximum of two innings per
game.
14.13.2.7. Players that are league age 9 and “playing down” must abide by the pitching rules of a
Player that is league age 8.
14.13.2.8. Each team manager is responsible for recording the pitch count of all pitchers in the
official league Pitch Count Book.
14.14. BATTING ORDER
14.14.1. Pac Coast will use a continuous batting order, such that all players in attendance shall be in
the batting order.
14.14.2. Late arrivals go to bottom of the batting order.
14.15. BATTING RULES
14.15.1. No bunting.
14.15.2. If a coach on offense is hit on the field of play by batted ball, play is dead. Hit is deemed a
foul ball and replayed.
14.15.3. If coach on defense is hit on the field of play by batted ball, all runners are awarded one
base, ball is dead.
14.16. BASE RUNNING
14.16.1. No base stealing is permitted.
14.16.2. Sliding is allowed at all bases. Head-first sliding is not allowed unless to returning to a base.
14.16.3. Players sliding at any other base will be warned once. On second offense, player will be
called out.
14.16.4. Batter and runners may advance one base on ball hit in infield.
14.16.5. Batter and runners may advance more than one base on ball hit to outfield. However,
runners must not advance more than one base past last base reached safely once ball is thrown
into infield and crosses base path.
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14.17. OVERTHROW OF A BASE
14.17.1. Out of field of play (beyond the outfield fence, behind the backstop, etc.): Overthrows or
balls thrown out of field of play: The runner shall advance as described in the respective Little
League Baseball/Softball Rules and Regulations.
14.17.2. Exception: when playing on the Pac Coast Field a ball hit in AL field that would be deemed in
fair territory is an automatic two base hit. Batter goes to second, all runners advance two
bases.
15.MINOR LEAGUE (AMERICAN LEAGUE) RULES AND GUIDELINES
15.1. OPERATION
15.1.1. Minor League operates as a program for 9 and 10 year old players under Little League Minor
League Baseball Rules and Regulations.
15.1.2. Players 8 years old may try out. An 8 year old may play at this level only if the league Safety
Officer and/or AL Commissioner recommends (based on consensus vote of all league coaches
and managers at player try-out) to the Player Agent (along with the player’s parent agreement)
that it is in the player’s best interest to do so.
15.1.3. An 11 year old may play at this level only if the league Safety Officer and/or NL/ AL
Commissioners recommend (based on consensus vote of all league coaches and managers at
player try-out) to the Player Agent (along with the player’s parent agreement) that it is in the
player’s best interest to do so.
15.1.4. Additional rules may apply as part of an interleague agreement between Leagues in District 6,
Little League Baseball.

 

15.2. PLAYER SELECTION
15.2.1. The player pool will be all players who are (see ages above) as defined by Little League rules.
There is no guarantee that players will be on the same team from one year to the next.
15.2.2. All players in the Minor League are selected through a player tryout and draft each year.
15.2.3. It is expected that most 8 year old players will play Pac Coast.
15.2.4. The Safety Officer, AL Commissioner, Player’s Agent, and Executive Board will review requests
for 8 year old players to play in the Minor League.
15.2.5. The request must be received prior to trying out in order to be approved.
15.2.6. Board approval does not ensure that an 8 year old player will be selected in the Minor League
draft.
15.2.7. All eligible 9 and 10 year old players will be drafted to a Minor League team in the initial draft.
15.2.8. Players playing up (8 year olds) will be included in general draft pool.
15.2.9. The draft order will be set by a random draw and be conducted by the Player Agent with the
help of the League Commissioner and will be conducted in a serpentine order.
15.2.10. Approved Minor League managers may exercise their manager’s option for their child as
described by Little League Baseball Rules and Regulations.
15.2.11. Players whom do not try-out must attend the make-up try-out to be eligible to draft.
Players whom miss both try-outs will be placed into a blind draw to be selected in draft order.
15.3. MANAGER/COACH ON THE FIELD
15.3.1. Managers and Coaches are not allowed on the field without umpire permission.
15.3.2. During a time-out, the Manager or Coach may request permission to confer with a player.
15.4. TIME LIMITS ON GAMES
15.4.1. A normal game is six (6) innings.
15.4.2. On Saturday, no inning should begin after one hour and 45 minutes from the scheduled start
time for the game.
15.4.3. At two hours after the scheduled start time on a Saturday game, the final score will be
determined using Little League Baseball Rules and Regulations/Little League Softball Rules and
Regulations.
15.4.4. Continuation of play at a later date will be necessary only if fewer than four (4) innings of play
have been completed.
15.4.5. The last game played on any given day may be played past the time limit.
15.5. SCOREKEEPING AND EXCESSIVE SCORES
15.5.1. The home team is responsible for providing the Official Scorekeeper.
15.5.2. The League scorebook will be the official game scorekeeping book.
15.5.3. All The Official Scorekeeper is required to sit in the appointed scorekeeping area provided.
15.5.4. After the game, the AL Official scorebook must be reviewed and signed by the umpire or both
managers.
15.5.5. Pitch counts must be entered into AL Official scorebook and signed by managers.
15.5.6. The League Commissioner will keep records of the game scores and of team standings which
will be posted on the website.
15.5.7. Managers and Coaches are expected to do their best to prevent very lopsided scoring in
games.
15.5.8. Five run rule: After 5 runs are scored by same team in any ½ inning, play continues until an
out is made or all runners reach base safely. The out will automatically count as 3rdout and
teams will swap field position. No runs are counted after the 5th run. EXCEPTION: Any team
can score unlimited runs in the last inning of any game..
15.5.9. Games in which one team has a ten (10) run or more lead after 4 (3 ½ if the home team is
leading in score) innings of play, will be considered a complete game.
15.6. PROTESTS
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15.6.1. Protests are described in the Little League Baseball Rules and Regulations/Little League
Softball Rules and Regulations.
15.6.1.1. If a formal protest is lodged, the protesting Manager should request that the official
Scorekeeper enter the time, inning and number of outs at the time of the protest on the
official score sheet.
15.6.1.2. The game is to continue “under protest” and the protesting Manager must submit a
written description of the play and the basis of the protest to the League Commissioner
and League President within 24-hours of completion of the game.
15.6.1.3. The opposing Manager and the home plate Umpire must submit rebuttal letters
regarding the protest within 24-hours of notification by the League Commissioner that
the written protest has been received.
15.6.1.4. The protest will be resolved by the Protest Committee.
15.7. UMPIRES
15.7.1. If a League Umpire is not scheduled or fails to appear, the Umpire is to be provided by the
home team in agreement with both managers.
15.8. FIELDS
15.8.1. The Home team responsible for the following before and after the game:
15.8.1.1. Put bases in and place base plugs were they can be found by visitors.
15.8.1.2. Chalk batter’s box and foul lines in dirt.
15.8.1.3. Foul lines in grass are done with paint (must use chalk line).
15.8.1.4. Home team must provide Scorekeeper in tower. Must use official League scorebook.
15.8.1.5. Home team provides Announcer.
15.8.1.6. Home team is responsible for cleaning their dugout.
15.8.1.7. Home team is responsible for cleaning under and around their bleachers.
15.8.1.8. Home team is responsible for emptying the garbage can next to their bleachers.
15.8.2. The Visiting team is responsible clean up after the game:
15.8.2.1. Pull bases and put in plugs. Put bases back in tower.
15.8.2.2. Rake or drag field so it is flat and without water-holding holes.
15.8.2.3. Visitors are responsible for turning off lights and locking tower and gates.
15.8.2.4. Visitors are responsible for cleaning their dugout.
15.8.2.5. Visitors are responsible for cleaning under and around their bleachers.
15.8.2.6. Visitors are responsible for emptying the garbage can next to their bleachers.
15.8.3. There is always a Board Member on-duty, It is not their job to do these items but to make
sure they are done by the responsible team.
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15.9. PLAYER EQUIPMENT
15.9.1. All players should wear consistent uniforms including hat and jersey provided by the League.
15.9.2. No uniforms, other than those approved by the League, are acceptable.
15.9.3. While on the field, all batters and player base coaches must wear an approved Little League
batting helmet.
15.9.4. Players must not wear jewelry such as, but not limited to, rings, watches, earrings, bracelets,
necklaces, nor any hard cosmetic/decorative items. This rule applies regardless of the
composition of such jewelry, hard cosmetic item or hard decorative item. (EXCEPTION: Jewelry
that alerts medical personnel to a specific condition is permissible.)
15.9.5. All players should wear tennis shoes or all-purpose shoes. No metal cleats are allowed.
15.9.6. Catchers will wear a mask with “dangling” type throat protector and catcher’s helmet and
chest protector whenever behind home plate including infield/ outfield practice, pitcher warm
up, and games.
15.9.7. Managers and Coaches must not warm up a pitcher. (per LL Rules 3.09)
15.9.8. Bats must conform to Little League Guidelines.
15.10. NUMBER OF PLAYERS
15.10.1. If the game is stopped due to less than nine players (LL Rules: 4.17) the game will be treated
as a suspended game.
15.11. MINIMUM PLAYING TIME
15.11.1. As indicated in the respective Little League Rules and Regulations, each player must play at
least six (6) defensive outs and one (1) time at bat, even when the game is played with a time
limit. Failure to meet this rule will result in the following penalties:
15.11.1.1. First Offense: Warning letter and the player must play the entire next game.
15.11.1.2. Second Offense: Suspension of the Manager until review of the situation by the Board
of Directors and a determination of penalty are made. The Board must review the
situation within seven (7) days of notification to the Manager of the suspension.
15.12. PITCHERS
15.12.1. Pitchers must adhere to guidelines set forth in Little League Baseball Official Regulations and
Playing Rules handbook. (Official Regulations Section VI: Pitchers and LL Rules Section 8.00-
The Pitcher)
15.12.2. Pitchers may not wear a batting glove while pitching.
15.12.3. Pitchers may not wear any brightly colored items or use a brightly colored baseball glove
while pitching.
15.12.4. Pitchers are allowed a maximum of eight (8) warm up pitches.
15.12.5. There is no limit to the number of pitchers a team may use in a game.
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15.12.6. Between each inning the manager or his/her designee may verify the pitch count with the
scorekeeper. It’s the manager’s responsibility to comply with the pitch count rules.
15.12.7. When and if the scorekeeper realizes there is a pitch count violation they shall immediately
notify the umpire. Managers can request pitch counts from the umpire. It is not the umpire’s
responsibility to monitor the pitch count.
15.12.8. The umpire shall stop the game and advise both managers of the violation.
15.12.9. The player that violated the pitch count shall be removed immediately from the mound.
15.12.10. The manager may be suspended for up to two games for violating the pitch count rule.
15.12.11. The game shall continue and if protested it will be reviewed by the protest committee.
15.12.12. All ineligible pitchers must be listed on the lineup card and marked “ineligible.” A copy of
this will be given to the umpire and opposing manager.
15.12.13. Players that are 11 years old and playing “down” must abide by the pitching rules for 10
year olds.
15.12.14. Players that are 8 years old and playing “up” must abide by the pitching rules for 8 year
olds.
15.13. BATTING ORDER
15.13.1. All players on the team will bat using a continuous batting order format, bat through roster
of all players attending game.
15.13.2. Late additions to the game roster must occupy last available batting slots as arrived.
15.13.3. Must be consistent with guidelines set forth in Little League Baseball Official Regulations and
Playing Rules handbook.
15.14. BATTING RULES
15.14.1. Batters must adhere to guidelines set forth in Little League Baseball Official Regulations and
Playing Rules handbook.
15.14.2. The strike zone is enlarged to include the area, which is the width of one ball on either side
of the plate and from the batter’s knees to arm pits.
15.14.3. Batters who are hit by a pitch in the strike zone or when swinging at the pitch is charged
with a strike. They may not take a base.
15.14.4. There is no designated ‘batter warm-up’ area. Batters can take a swing or two in grass on
way to plate, and at plate with umpire acknowledgment.
15.15. Balls that hit the field of play before going over or under the fence become dead and the batter
may advance to second base (same as a ground rule double).
15.16. BASE RUNNING
15.16.1. Base runners must adhere to guidelines set forth in Little League Baseball Official
Regulations and Playing Rules handbook.
15.16.2. No lead off is permitted. The runner may steal only after the ball has reached the batter, in
accordance with Little League Rules.
15.16.3. When the base runner leaves the base before the pitched ball has reached the batter and
the batter does not hit the ball, the runner is permitted to continue. If the play on the runner
or runners is out, the out stands. If said runner reaches safely the base to which the runner is
advancing, that runner must be returned to the base occupied before the pitch was made, and
no out results Refer to LL rules for further detail.
15.17. BALLS THROWN OUT OF FIELD OF PLAY
15.17.1. Out of field of play (beyond the outfield fence, behind the backstop, etc.): The runner shall
advance as described in LL Rules.

 

16.MAJOR LEAGUE (NATIONAL LEAGUE) RULES AND GUIDELINES
16.1. OPERATION
16.1.1. Major League operates as a separate program for 10 through 12 year old players under Little
League Baseball Rules and Regulations.
16.1.2. Normal league ages are 11 and 12 year olds.
16.1.3. Players 10 years old may try out and are subject to approval by the Safety Officer or Player
Agent.
16.1.4. Additional rules may apply as part of an interleague agreement between Leagues in District 6,
Little League Baseball.
16.2. PLAYER SELECTION
16.2.1. The draft will be determined by Little League rules as suggested in the Operations Manual
(Player Selection Systems).
16.2.2. The Player Agent and the League Commissioner are responsible for facilitating the draft.
16.2.3. As the number of teams varies from year to year there exists the need to adjust the draft
system used. For instance, some years there may be a contraction of teams, expansion of
teams or even a redraft of all players.
16.2.4. The Player Agent and the League Commissioner are responsible for determining the exact
nature of the player draft each year, with regards to the majority manager opinion. It should
be emphasized that the objective of the draft system chosen is to make teams that are
equitable in skill level and competitiveness. This will help ensure that kids have a good
experience playing at Hazel Dell Little League and are more likely to keep playing Baseball.
16.2.5. The player pool will be all players who are (see ages above) as defined by Little League rules.
There is no guarantee that players will be on the same team from one year to the next.
16.2.6. New players in the Major League are selected through a player tryout and draft each year. If
there is going to be a redraft of the players from the previous year they must also tryout.
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16.2.7. Draft order will be determined by either a lottery or standings from the previous year. This
will be determined by the league commissioner, with regards to the majority manager opinion,
prior to the draft.
16.2.8. Approved Major League managers may exercise their manager’s option for their child as
described by Little League Baseball Rules and Regulations.
16.2.9. The player pool for the Major League will be all eligible 11 and 12 year old players. Board
approval is required for the drafting of any 10 year old players.
16.2.10. All eligible 10, 11 and 12 year old players will be drafted to a Major League team in the initial
draft.
16.2.11. Players who do not try-out must attend the make-up try-out to be eligible to draft. Players
whom miss both try-outs may be placed into a blind draw to be selected in draft order.
16.3. MANAGER/COACH ON THE FIELD
16.3.1. Managers and Coaches are not allowed on the field without umpire permission. During a
time-out, the Manager or Coach may request permission to confer with a player.
16.4. TIME LIMITS ON GAMES
16.4.1. On Saturday, no inning should begin after one hour and 45 minutes from the scheduled start
time for the game.
16.4.2. At two hours after the scheduled start time on a Saturday game, the final score will be
determined using Little League Baseball Rules and Regulations/Little League Softball Rules and
Regulations.
16.4.3. Continuation of play at a later date will be necessary only if fewer than four (4) innings of play
have been completed.
16.4.4. The last game played on any given day may be played past the time limit.
16.5. SCOREKEEPING AND EXCESSIVE SCORES
16.5.1. The home team is responsible for providing the Official Scorekeeper.
16.5.2. The League scorebook will be the official game scorekeeping book.
16.5.3. All Scorekeepers are required to sit in the appointed scorekeeping area provided.
16.5.4. After the game, the score sheet must be reviewed and signed by the umpire or both
managers.
16.5.5. The League Commissioner will keep records of the game scores and of team standings which
will be posted on the website.
16.5.6. Games in which one team has a ten (10) run or more lead after 4 (3 ½ if the home team is
leading in score) innings of play, will be considered a complete game. See LL Rules: 4.10 (e)
16.6. PROTESTS
16.6.1. Protests are described in the Little League Baseball Rules and Regulations/Little League
Softball Rules and Regulations.
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16.6.2. If a formal protest is lodged, the protesting Manager should request that the official
Scorekeeper enter the time, inning and number of outs at the time of the protest on the official
score sheet.
16.6.3. The game is to continue “under protest” and the protesting Manager must submit a written
description of the play and the basis of the protest to the League Commissioner and League
President within 24-hours of completion of the game.
16.6.4. The opposing Manager and the home plate Umpire must submit rebuttal letters regarding
the protest within 24-hours of notification by the League Commissioner that the written
protest has been received.
16.6.5. The protest will be resolved by the Protest Committee.
16.7. UMPIRES
16.7.1. If a League Umpire is not scheduled or fails to show up, the Umpire is to be provided by the
home team in agreement with both managers.
16.8. FIELDS
16.8.1. The Home team responsible for the following before and after the game:
16.8.1.1. Put bases in and place base plugs were they can be found by visitors.
16.8.1.2. Chalk batter’s box and foul lines in dirt.
16.8.1.3. Foul lines in grass are done with paint (must use chalk line).
16.8.1.4. Home team must provide Scorekeeper in tower. Must use official League scorebook.
Both managers must record pitch counts at end of game.
16.8.1.5. Home team provides Announcer.
16.8.1.6. Home team is responsible for cleaning their dugout.
16.8.1.7. Home team is responsible for cleaning under and around their bleachers.
16.8.1.8. Home team is responsible for emptying the garbage can next to their bleachers.
16.8.2. The Visiting team is responsible clean up after the game:
16.8.2.1. Pull bases and put in plugs. Put bases back in tower.
16.8.2.2. Rake or drag field so it is flat and without holes that will hold water.
16.8.2.3. Visitors are responsible for turning off lights and locking tower and gates.
16.8.2.4. Visitors are responsible for cleaning their dugout.
16.8.2.5. Visitors are responsible for cleaning under and around their bleachers.
16.8.2.6. Visitors are responsible for emptying the garbage can next to their bleachers.
16.9. PLAYER EQUIPMENT
16.9.1. All players should wear consistent uniforms including hat and jersey provided by the League.
16.9.2. No uniforms, other than those approved by the League, are acceptable.
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16.9.3. While on the field, all batters and player base coaches must wear an approved Little League
batting helmet.
16.9.4. Players may not wear jewelry, watches or bracelets, including yarn bracelets, while playing.
Players must not wear jewelry such as, but not limited to, rings, watches, earrings, bracelets,
necklaces, nor any hard cosmetic/decorative items. This rule applies regardless of the
composition of such jewelry, hard cosmetic item or hard decorative item. (EXCEPTION: Jewelry
that alerts medical personnel to a specific condition is permissible.)
16.9.5. All players should wear tennis shoes or all-purpose shoes. No metal cleats are allowed.
16.9.6. Catchers will wear a mask with neck protector, helmet and chest protector whenever behind
home plate including infield/ outfield practice, pitcher warm up, and games.
16.9.7. Managers and coaches are not allowed to warm up pitchers.
16.9.8. Bats must conform to Little League Guidelines.
16.10. NUMBER OF PLAYERS
16.10.1. If the game is stopped due to less than nine players (rule 4.17) the game will be treated as a
suspended game.
16.11. MINIMUM PLAYING TIME
16.11.1. As indicated in the respective Little League Rules and Regulations (See Section IV (i) : THE
PLAYERS), each player must play at least six (6) defensive outs and one (1) time at bat, even
when the game is played with a time limit. Failure to meet this rule will result in the following
penalties for the Manager:
16.11.1.1. First Offense: Receive a Warning letter. Additionally the player must play the entire
next game.
16.11.1.2. Second Offense: Suspension of the Manager until review of the situation by the Board
of Directors and a determination of penalty are made.
16.11.1.3. The Board must review the situation within seven (7) days of notification to the
Manager of the suspension.
16.12. PITCHERS
16.12.1. Pitchers must adhere to guidelines set forth in Little League Baseball Official Regulations and
Playing Rules handbook. (Official Regulations Section VI: Pitchers and LL Rules Section 8.00-
The Pitcher)
16.12.2. Pitchers may not wear a batting glove while pitching.
16.12.3. Pitchers may not wear any brightly colored items or use a brightly colored baseball glove
while pitching.
16.12.4. Pitchers are allowed a maximum of eight (8) warm up pitches.
16.12.4.1. There is no limit to the number of pitchers a team may use in a game.
16.12.4.2. Players may not pitch more than one game per day.
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16.12.5. Once a pitcher is removed from the mound, he cannot return to the mound.
16.12.6. If games are suspended and resumed another day, pitchers of record may continue to throw
until batter reaches base, is thrown out, or the third out is made to complete half inning.
16.12.6.1. It’s the manager’s responsibility to comply with the pitch count rules.
16.12.6.2. Between each inning the manager or his/her designee may verify the pitch count with
the scorekeeper.
16.12.6.3. When and if the scorekeeper realizes there is a pitch count violation they shall
immediately notify the umpire. It is not the umpire’s responsibility to monitor the pitch
count.
16.12.6.4. Upon determining there has been a pitch count violation, the umpire shall stop the
game and advise both managers of the violation.
16.12.6.5. The player that violated the pitch count shall be removed immediately from the
mound.
16.12.6.6. The manager may be suspended for up to two games for violating the pitch count
rule.
16.12.6.7. The game shall continue and if protested it will be reviewed by the protest
committee.
16.12.7. All ineligible pitchers must be listed on the lineup card and marked “ineligible.” A copy of
this will be given to the umpire and opposing manager.
16.12.8. Players that are 10 years old and playing “up” must abide by the pitching rules for 10 year
olds.
16.13. BATTING RULES
16.13.1. Batters must adhere to guidelines set forth in Little League Baseball Official Regulations and
Playing Rules handbook.
16.13.2. Batters who are hit by a pitch in the strike zone or when swinging at the pitch is charged
with a strike. They may not take a base.
16.13.3. Any ball over the ballpark fence is a home run. Balls that hit the field of play before going
over or under the fence become dead and the batter may advance to second base (same as a
ground rule double).
16.13.4. A batter is out when:
16.13.4.1. A third strike is caught by the catcher.
16.13.4.2. A third strike is not caught by the catcher when first base is occupied before two are
out.
16.14. BASE RUNNING
16.14.1. Base runners must adhere to guidelines set forth in Little League Baseball Official
Regulations and Playing Rules handbook.
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16.14.2. No lead off is permitted. The runner may steal only after the ball has reached the batter, in
accordance with Little League rules.
16.14.3. When the base runner leaves the base before the pitched ball has reached the batter and
the batter does not hit the ball, the runner is permitted to continue. If the play on the runner
or runners is out, the out stands. If said runner reaches safely the base to which the runner is
advancing, that runner must be returned to the base occupied before the pitch was made, and
no out results. Refer to LL Rules for further clarification.
16.15. OVERTHROW OF A BASE
16.15.1. Out of field of play (beyond the outfield fence, behind the backstop, etc.): The runner shall
advance as described in the respective Little League Baseball/Softball Rules and Regulations.

 

17.INTERMEDIATE (50/70)/JUNIOR/SENIOR/BIG LEAGUE RULES AND GUIDELINES
17.1. OPERATION
17.1.1. Intermediate (50/70) is primarily for 13 year old players (with 12 year olds by try-out and
roster availability) operates as a separate program under Intermediate (50/70) Rules and
Regulations except as amended below.
17.1.1.1. The Intermediate (50/70) program operates as a fully interleague program.
17.1.1.2. Play will occur as if only one Intermediate (50/70) program exists (Divisions will not
exist).
17.1.1.3. Additional rules may apply as part of an interleague agreement between Leagues in
District 6, Little League Baseball.
17.1.2. Junior League (13 and 14 year old players) operates as a separate program under
Junior/Senior League Rules and Regulations except as amended below.
17.1.2.1. The Baseball Junior League program operates as a fully interleague program.
17.1.2.2. Play will occur as if only one junior program exists (Divisions will not exist).
17.1.2.3. Additional rules may apply as part of an interleague agreement between Leagues in
District 6, Little League Baseball.
17.1.3. Senior League (15 and 16 year old players) operates as a separate program under
Junior/Senior League Rules and Regulations.
17.1.3.1. The Baseball Senior League program operates as a fully interleague program.
17.1.3.2. Play will occur if as only one Senior program exists (Divisions will not exist).
17.1.3.3. Additional rules may apply as part of an interleague agreement between Leagues in
District 6, Little League Baseball.
17.2. PLAYER SELECTION
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17.2.1. New players in the Intermediate (50/70), Junior, Senior, and Big League are selected through
a player tryout and draft each year.
17.2.2. Players whom do not try-out must attend the make-up try-out to be eligible to draft. Players
whom miss both try-outs will be awarded to teams by order of selection at bottom of draft.
Multiple players to be awarded will be placed in order of selection by random draw.
17.2.3. The Pac Coast/AL/NL Player Agent and Intermediate (50/70) Commissioner are responsible
for running the Intermediate (50/70) draft.
17.2.4. The Jr/Sr/BL Player Agent and League Commissioner are responsible for running the Jr, Sr, &
Big League drafts.
17.3. PLAYER POOL FOR INTERMEDIATE (50/70) /JUNIORS/SENIORS/BIG LEAGUE
17.3.1. The player pool for the Intermediate (50/70) division will be 13 year olds within the
division as first option, then 12 year olds (eligible by try-out). NOTE- 12 years olds have an
obligation to their rostered team first.
17.3.2. The player pool for the Junior program is all 13 through 14 year old players.
17.3.3. The player pool for the Senior program is all 15 through 16 year old players.
17.4. Not Used
17.5. MANAGER/COACH ON THE FIELD
17.5.1.1. Managers and Coaches are not allowed on the field without umpire permission. During a
time-out, the Manager or Coach may request permission to confer with a player.
17.6. TIME LIMITS ON GAMES
17.6.1. Intermediate (50/70)/ Junior/Senior/ Big League: Definitions of a game, its length and the
final score will be determined using Little League Baseball rules and Regulations, unless
modified by District Interleague Rules.
17.7. SCOREKEEPING AND EXCESSIVE SCORES
17.7.1. The home team is responsible for providing the Official Scorekeeper.
17.7.2. The League scorebook will be the official game scorekeeping book.
17.7.3. All Official Scorekeeper is required to sit in the appointed scorekeeping area provided.
17.7.4. After the game, the Official Scorebook must be reviewed and signed by the umpire or both
managers.
17.7.5. Pitch counts must be entered in to the Official scorebook and confirmed by both managers.
17.7.6. For away games (games not played at HDLL) the Manager is responsible to immediately notify
Commissioner of scores and pitch counts. Manager then can enter pitch count and score into
Official book next visit to HDLL.
17.7.7. The League Commissioner will keep records of the game scores and of team standings which
will be posted on the website.
17.7.8. Managers and Coaches are expected to do their best to prevent very lopsided scoring in
games.
17.7.9. Games in which one team has a ten (10) run or more lead after 5 (4 ½ if the home team is
leading in score) innings of play, will be considered a complete game.
17.8. PROTESTS BASEBALL INTERLEAGUE (50/70)/JUNIOR/SENIOR/ BIG LEAGUE
17.8.1. Protests will be reviewed IAW the interleague rules, by a Protest Committee made up each of
the League’s Program Commissioners, Player Agent, League Presidents and Chief Umpire. If this
Committee cannot resolve the protest, it will be submitted to the District 6 Administrator for
resolution.
17.9. UMPIRES
17.9.1. If a League Umpire is not scheduled or fails to show up, the Umpire is to be provided by the
home team first, the visitors second. Both managers must be in agreement of substitute
umpire.
17.9.2. Umpires solicited from the stands are required to call from behind the plate, in proper
umpire gear.
17.10. FIELDS
17.10.1. The Home team responsible for the following before and after the game:
17.10.1.1. Put bases in and place base plugs were they can be found by visitors.
17.10.1.2. Chalk batter’s box and foul lines in dirt.
17.10.1.3. Foul lines in grass are done with paint (must use chalk line).
17.10.1.4. Home team must provide Scorekeeper in tower. Must use official League scorebook.
17.10.1.5. Home team provides Announcer.
17.10.1.6. Home team is responsible for cleaning their dugout.
17.10.1.7. Home team is responsible for cleaning under and around their bleachers.
17.10.1.8. Home team is responsible for emptying the garbage can next to their bleachers.
17.10.2. The Visiting team is responsible clean up after the game:
17.10.2.1. Pull bases and put in plugs. Put bases back in tower.
17.10.2.2. Rake or drag field so it is flat and without holes that will hold water.
17.10.2.3. Visitors are responsible for turning off lights and locking tower and gates.
17.10.2.4. Visitors are responsible for cleaning their dugout.
17.10.2.5. Visitors are responsible for cleaning under and around their bleachers.
17.10.2.6. Visitors are responsible for emptying the garbage can next to their bleachers.
17.10.3. There is always a Board Member on-duty, It is not their job to do these items but to make
sure they are done by the responsible team.
17.10.4. NOTE! There are many occasions that the visiting team is from another league. It is up to
HDLL teams to make sure that everything gets done for both home and visitors. Ask them to
help, but make sure it all gets done!
17.11. PLAYER EQUIPMENT
17.11.1. All players should wear consistent uniforms including hat and jersey provided by the League.
17.11.2. No uniforms, other than those approved by the League, are acceptable.
17.11.3. While on the field, all batters and player base coaches must wear an approved Little League
batting helmet.
17.11.4. Players may not wear jewelry, watches or bracelets, including yarn bracelets, while playing.
Players must not wear jewelry such as, but not limited to, rings, watches, earrings, bracelets,
necklaces, nor any hard cosmetic/decorative items. This rule applies regardless of the
composition of such jewelry, hard cosmetic item or hard decorative item. (EXCEPTION: Jewelry
that alerts medical personnel to a specific condition is permissible.)
17.11.5. All players must wear tennis or turf shoes or rubber cleats. Metal cleats are allowed, unless
otherwise noted by District Interleague Rules (for divisions participating in Interleague play).
NOTE- steel cleats are never acceptable on artificial mounds or surfaces.
17.11.6. Catchers will wear a mask with neck protector, helmet and chest protector whenever
behind home plate including infield/ outfield practice, pitcher warm up, and games.
17.11.7. Catchers (players only) must warm up the pitcher and must be in full catcher’s gear during
the warm up.
17.11.8. Bats must conform to Little League Guidelines.
17.12. NUMBER OF PLAYERS
17.12.1. If the game is stopped due to less than nine players (rule 4.17) the game will be treated as a
suspended game.
17.13. MINIMUM PLAYING TIME
17.13.1. As indicated in the respective Little League Rules and Regulations, each player must play at
least six (6) defensive outs and one (1) time at bat, even when the game is played with a time
limit. Failure to meet this rule will result in the following penalties:
17.13.1.1. First Offense: Warning letter and the player must play the entire next game.
17.13.1.2. Second Offense: Suspension of the Manager until review of the situation by the Board
of Directors and a determination of penalty are made. The Board must review the
situation within seven (7) days of notification to the Manager of the suspension.
17.14. PITCHERS
17.14.1. Pitchers must adhere to guidelines set forth in Little League Baseball Official Regulations and
Playing Rules handbook. (Official Regulations Section VI: Pitchers and LL Rules Section 8.00-
The Pitcher)
17.14.2. Pitchers may not wear a batting glove while pitching.
17.14.2.1. Pitchers may not wear any brightly colored items or use a brightly colored baseball
glove while pitching.
17.14.2.2. Pitchers are allowed a maximum of eight (8) warm up pitches.
17.14.3. There is no limit to the number of pitchers a team may use in a game.
17.14.4. A pitcher remaining in the game, but moving to a different position, can return as a pitcher
anytime in the remainder of the game, but only once per game.
17.14.4.1. PLAYER PITCHING GAMES PER DAY
17.14.4.1.1. Intermediate (50/70) players may pitch only one game per day.
17.14.4.1.2. JUNIOR, SENIOR, and BIG LEAGUE players may pitch up to two games a day.
17.14.4.2. If games are suspended and resumed another day, pitchers of record may continue to
throw until batter reaches base, is thrown out, or the third out is made to complete half
inning.
17.14.5. Between each inning the manager or his/her designee may verify the pitch count with the
scorekeeper.
17.14.5.1. It’s the manager’s responsibility to comply with the pitch count rules. It is not the
umpire’s responsibility to track the pitch count.
17.14.5.2. When and if the scorekeeper realizes there is a pitch count violation they shall
immediately notify the umpire.
17.14.5.3. Upon learning of a pitch count violation, the umpire shall stop the game and advise
both managers of the violation.
17.14.5.4. The player that violated the pitch count shall be removed immediately from mound.
17.14.5.5. The manager may be suspended for up to two games for violating the pitch count
rule.
17.14.6. All ineligible pitchers must be listed on the lineup card and marked “ineligible.” A copy of
this will be given to the umpire and opposing manager.
17.15. BATTING ORDER
17.15.1. Must be consistent with guidelines set forth in Little League Baseball Official Regulations and
Playing Rules handbook.
17.15.2. INTERMEDIATE (50/70) division shall use a continuous batting order, unless otherwise
directed by District Interleague Rules.
17.16. BATTING RULES
17.16.1. Batters must adhere to guidelines set forth in Little League Baseball Official Regulations and
Playing Rules handbook.
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17.16.2. Batters who are hit by a pitch in the strike zone or when swinging at the pitch is charged
with a strike. They may not take a base.
17.16.3. Any ball over the ballpark fence is a home run. Balls that hit the field of play before going
over or under the fence become dead and the batter may advance to second base (same as a
ground rule double).
17.16.4. A batter is out when:
17.16.4.1. A third strike is caught by the catcher
17.16.4.2. A third strike is not caught by the catcher when first base is occupied before two are
out.
17.17. BASE RUNNING
17.17.1. Base runners must adhere to guidelines set forth in Little League Baseball Official
Regulations and Playing Rules handbook. .
17.18. OVERTHROW OF A BASE
17.18.1. Out of field of play (beyond the outfield fence, behind the backstop, etc.):
17.18.2. The runner shall advance as described in the respective Little League Baseball/Softball Rules
and Regulations.

 

END OF DOCUMENT

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